Our IrisVR Multiuser Test

“Can you see what I’m seeing?”

It’s one of the most-asked questions we get when we first demo Virtual Reality for our architecture clients. We’re on the outside giving instructions. They’re inside a headset figuring out what’s next.

But on the day we were showing VR to artisan lighting designers, we decided to do things a little differently. We had just started testing IrisVR’s new Multiuser Meetings and wondered what it would be like if we had someone inside VR to greet them.

Cities away from each other, our client appeared as an avatar in virtual space. It was as natural as if a guest showed up at our door.

“Hello!”

“Hello.”

It seems like a subtle difference, but sharing a virtual experience felt friendlier and kinder to the person who was new to VR, which in turn made it much easier to collaborate.

Where normally we would have been giving directions, Multiuser helped us get moving quickly. From within the virtual Revit house, we started by having a little fun with furniture. Using the sketch tools in IrisVR, we showed our guest how to reconfigure the space with hand-drawn volumes for furniture.

It wasn’t pretty or neat. It looked like a quick marker sketch. And yet, everyone agreed the overall layout and feel of the space was better. Having seen the sketch tool demonstration, the client easily started sketching one of their light fixtures to hang in the kitchen.

Multiuser meant less instruction and more action as we could exist in the same virtual space and chat in realtime about our shared virtual surroundings.

Having supported hundreds of VR meetings for architecture, we think Multiuser formats should be used whenever possible. 

(Excerpt from Maret's Medium Article).

Maret Thatcher