Simon Manning,
Creative Director

Simon Manning, Bevel Creative Director, and Maker is a digital fabricator and immersive technologist wizard. His career has been defined by using digital tools to build awesome things which have been featured in publications such as Wired Magazine and GeekWire.

With a background in medical planning and human-centered design, Simon is motivated by spatial technologies like Virtual and Augmented Reality because of their unique ability to shape people’s reality

Outside of work, when he’s not leading impromptu teams at hackathons, Simon serves on the Advisory Board of the Washington Ensemble Theater where he guides the use of technology to enhance their live performances and set design.

Featured in Recent Blog Posts

Exciting BIM and VR technology unlock promising potential

Autodesk University was quite the success last week, but we’re just getting started. Industry Insights by UNIFI invited Simon and Logan to be on their webinar. The topic: “BIM and Virtual Reality.” BIM and Virtual Reality webinar highlights: Why VR isn’t just about being showy—when you have BIM, it’s about data. There’s some perception that […]

This Is An Awesome AR Demo To Download

We have some pretty clever people working at Bevel, who recently attended Autodesk University and had the pleasure of having our AR demo presented in Unity’s keynote. With all of the work we have been doing with Unity and Revit in our spatial technology solution making, Bevel has become somewhat of an expert in the […]

“Deceptively Simple” Halloween Costumes

In my experience Halloween’s either all in–you’re jumping in with both feet–or there’s no point in even playing the dress up game. I guess Bevel’s resident Maker Madman and XR extraordinaire, Simon Manning got that same memo because he takes his Halloween costume game to the next level. Last week Lexi sat down with Simon […]

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